<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Hollowfall Devlog - itch.io</title><link>https://wergael.itch.io/playhollowfall</link><description>A dark fantasy roguelike RPG for browser and mobile</description><item><guid>https://wergael.itch.io/playhollowfall/devlog/1668311/v0514</guid><title>v0.5.14</title><link>https://wergael.itch.io/playhollowfall/devlog/1668311/v0514</link><pubDate>Fri, 18 Sep 2026 11:09:11 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzMwMDcyMTcxLmpwZw==/400x224%23c/Xvnro2.jpg"/><p>A new batch of updates has been added to Hollowfall ! I&#039;ve been focusing on improving the foundations of the game, with major work on: Deeper combat and enemy AI Enemy archetypes and boss phases Class...</p>]]></description></item><item><guid>https://wergael.itch.io/playhollowfall/devlog/1658939/v054</guid><title>v0.5.4</title><link>https://wergael.itch.io/playhollowfall/devlog/1658939/v054</link><pubDate>Thu, 10 Sep 2026 14:26:32 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Development Update This was a pretty big update, mostly focused on visuals, the intro, and general polish. 74 sprites rebuilt The biggest change is probably the sprite overhaul. I recreated, improved,...</p>]]></description></item></channel></rss>